Torchlight 2 outlander6/13/2023 One thing Torchlight 2 does enormously well is variety. ![]() Oh, and you can go fishing, which can be a fun diversion - though I wish there was a bit more to it. Pets get spells and tags and collars, and can be fed various fish which give them special abilities or transform them into various beasts, skeletons, and so forth. The Berserker is built for close, hectic melee combat, after all. I've gradually moved toward more passive buffs and more area of effect powers, and continue to mostly duel-wield fast weapons. Meanwhile, depending on how you equip your character, you have lots of build options.Ĭertain items will boost stats, which may make other items available that weren't previously, so there's a bit of calculus, or maybe juggling, that comes into play over and over again as you upgrade your weapons and armor. In fact, it's pretty easy to start wishing you'd chosen some different powers - but that's what the next playthrough is for. Having played mostly as a Berserker, I can't say as much about the other classes as I'd like to (I played an Outlander in the Beta) but I can say that the skill tree leaves quite a lot of room for customization. There are a huge number of options available in terms of how to build your character from that point on. Top that off with a wide variety of pets, and right out the gates you have plenty of customization options. Then you can customize your character's appearance, give them a name, and off you go. In Torchlight II you choose from four classes: The Outlander, The Engineer, The Berserker, and the Embermage. There were three classes only, and each locked down as male or female. ![]() One of the many flaws with the original Torchlight was its lack of character customization. There's nothing generic, and as the game progresses, the loot gets more varied, more interesting, and more powerful. Since you can zoom in an and out as close or as far as you'd like, you can really get a feel for exactly what sort of armor and weapons you're running around with. That's a consideration, but it's far from the main consideration. The variety of weapons in both aesthetic and power terms is really amazing, but it honestly doesn't just boil down to damage-per-second. I have two Unique shields that both just look so cool that I truly have a hard time deciding which one to use, even though one is probably better statistically than the other. I have a pistol that randomly washes my opponents in acid rain. ![]() In fact, I rolled around with two Unique weapons I found at the end of Act I for almost the entirety of Act II and a good portion of Act III.Īlthough my hand-axe isn't nearly as powerful as many of the weapons I've found since, its unique feature is that it randomly drops meteors on my enemies' heads. In one playthrough I've already found a bunch of set pieces, around a dozen Unique weapons and armor pieces, and even some Unique trinkets. Indeed, when it comes to loot, Torchlight 2 gives Diablo a run for its money. There's none of Diablo III's blandness in this department. The great thing about Torchlight 2 is that you really feel like you're using your weapons.Įach type of weapon functions a bit differently, and you have to actually use them to attack badguys. This post was edited by Sunlounger on 05:45pmĪLL classes are viable and fun.But what wonderful choices. You can find the basic setup here: and for any further more in-depth questions about classes specs lemme know I've tried just about everything.ĮDIT: A tanking engineer is semi viable in 6man 150 elite dungeons but doesn't have the damage output the outlander does.ĮDIT: My spell outlander is doing roughly 4-10mil damage per cast. The spell trigger gems do not scale properly with bosses armor or resist from a 6 player game from what I've experienced. ![]() Ive dedicated almost 1000+ hours into this game And after playing 12 different specs from various classes my opinion for thee best class(note soloing 150 dungeons on elite by yourself are nothing without trying them in a 6 player game on elite where mobs have HUGE increase to their health, HUGE HUGE HUGE armor(my berserker crits for 150k in solo game, crits for 8k in 6 player game),and damage) The best class and spec and build in the game is a Spell trigger outlander focused on stacking DR%, health, and Int.
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